The House of the Dead 2
| The House of the Dead 2 | |
|---|---|
European arcade flyer | |
| Developer | Sega AM1 |
| Publisher | Sega |
| Director | Takashi Oda |
| Producer | Rikiya Nakagawa |
| Composers | Tetsuya Kawauchi Haruyoshi Tomita |
| Series | The House of the Dead |
| Platforms | Arcade, Dreamcast, Windows, Xbox, Wii |
| Release | Arcade Dreamcast Windows
|
| Genre | Light gun shooter |
| Modes | Single-player, multiplayer |
| Arcade system | Sega NAOMI |
The House of the Dead 2 is a 1998 light gun shooter video game developed by Sega AM1 and published by Sega for arcades on the Sega NAOMI system. It is the second installment of the House of the Dead series, and a direct sequel to the original House of the Dead, released in 1997. The story picks up slightly over a year after the original game, and follows several AMS agents investigating a zombie outbreak in Italy. The protagonists are tasked with finding the source of the attack while also locating a fellow missing agent known as G.
After its release in arcades, the game was ported to the Dreamcast in 1999, followed by Microsoft Windows in 2001, the Xbox in 2002 as a bonus in The House of the Dead III, and the Wii in 2008 as part of the compilation The House of the Dead 2 & 3 Return. It would also serve as the basis for several spinoff games in the franchise, most notably The Typing of the Dead.