The Elder Scrolls Online

The Elder Scrolls Online
DeveloperZeniMax Online Studios
PublisherBethesda Softworks
DirectorNick Giacomini
ProducerAla Diaz
Designers
  • Nick Konkle
  • Richard Lambert
ProgrammerDaniel Dunham
Artists
  • Jared Carr
  • Mathew Weathers
Writers
ComposersBrad Derrick
Jeremy Soule
SeriesThe Elder Scrolls
EngineImproved Gamebryo engine
Platforms
Release
  • Windows, macOS
  • April 4, 2014
  • PS4, Xbox One
  • June 9, 2015
  • PS5, Xbox Series X/S
  • June 15, 2021
GenreMassively multiplayer online role-playing
ModeMultiplayer

The Elder Scrolls Online, abbreviated ESO, is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. The game is a part of the Elder Scrolls series. It was released for Windows and macOS in April 2014, for PlayStation 4 and Xbox One in June 2015, and for PlayStation 5 and Xbox Series X/S in June 2021.

The Elder Scrolls Online is set on the continent of Tamriel and features a storyline indirectly connected with the other games in the Elder Scrolls series. The game was in development for seven years before its release in 2014 and launched with a mandatory monthly subscription model.

The Elder Scrolls Online initially received mixed reviews from critics. Reception improved significantly with the March 2015 re-release and rebranding as The Elder Scrolls Online: Tamriel Unlimited, transitioning to a buy-to-play model with microtransactions and an optional subscription. The game had sold over 15 million units by 2020 and generated over $2 billion in revenue by 2024.

In December 2024, ZeniMax Online Studios revealed a major shift in content delivery for The Elder Scrolls Online. Beginning in 2025, the game moved away from its traditional annual chapter releases in favor of a seasonal content model. This new structure is designed to offer players more frequent and consistent updates throughout the year.