Teenage Mutant Ninja Turtles III: Radical Rescue
| Teenage Mutant Ninja Turtles III: Radical Rescue | |
|---|---|
North American cover art | |
| Developer | Konami |
| Publisher | Konami |
| Director | Hiroyuki Fukui |
| Programmers |
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| Composer | M. Matsuhira |
| Series | Teenage Mutant Ninja Turtles |
| Platform | Game Boy |
| Release |
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| Genre | Metroidvania |
| Mode | Single player |
Teenage Mutant Ninja Turtles III: Radical Rescue is a 1993 Metroidvania video game developed and published by Konami for the Game Boy. Based on the Teenage Mutant Ninja Turtles (TMNT) franchise, the player controls a ninja turtle character as they battle enemies, rescue allies, and explore a non-linear maze-like environment. The game borrows plot elements, character design, and art styles from various forms of TMNT media of the era, such as the animated television series and the various comic series.
On the game's release, some publications praised the game as one of the best games for the Game Boy, while others criticized the game's difficulty and lack of originality. Years later, it has been recognized as an early example of the Metroidvania genre, pioneering design elements popularized in Konami's later releases such as Castlevania: Symphony of the Night (1997).