Swagman (video game)

Swagman
DeveloperCore Design
PublisherEidos Interactive
ProducersJeremy Heath-Smith
Troy Horton
DesignerRichard Morton
ProgrammerChris Long
ArtistJames Ryman
WriterVicky Arnold
ComposerNathan McCree
PlatformsPlayStation, Sega Saturn
ReleaseSaturn
  • EU: April 1997
PlayStation
  • NA: 1997
  • EU: 7 July 1997
GenreAction-adventure
ModeSingle-player

Swagman is a 1997 action-adventure video game developed by Core Design and published by Eidos Interactive in Europe for the Sega Saturn and in North America for the PlayStation. In the game, players assume the role of Zack and Hannah to free the imprisoned Dreamflight fairies and stop the villain Swagman from unleashing his horde of monsters upon the world, whose inhabitants cannot wake up from their nightmares. The title was developed in conjunction with other projects at Core Design, taking influence from the works of Tim Burton. Versions for both the 32X and Atari Jaguar CD were announced but not released. It was received with mostly positive reception from critics.