Super Robin Hood
| Super Robin Hood | |
|---|---|
Amstrad CPC cover art by Nigel Fletcher featuring the eponymous hero | |
| Developer | Oliver Twins |
| Publisher | Codemasters |
| Composers |
|
| Platforms | Amstrad CPC, ZX Spectrum, Commodore 64, Atari ST, Amiga, NES |
| Release |
|
| Genre | Platform |
| Mode | Single-player |
Super Robin Hood is a 1986 platform game developed by brothers Andrew and Philip Oliver and published by Codemasters as a budget title for home computers in the United Kingdom. Based on the folklore of Robin Hood, the game takes place in the Sheriff of Nottingham's castle where Maid Marian is held captive. The player controls the eponymous hero, encountering enemies and navigating through the castle's ladders and platforms to rescue Marian.
After graduating secondary school, the developers devised the game's concept to solicit publishers at the 1986 Personal Computer World Show. The Oliver twins met the Darling brothers, who had just founded Codemasters, at the trade event and struck a deal. Originally developed for Amstrad CPC computers, the game was ported to Commodore and Spectrum platforms soon after. Years later, the Oliver twins recreated the game for the Nintendo Entertainment System as part of their foray into the North American market. Issues with Nintendo delayed publication, however; it was eventually released in the Quattro Adventure compilation in 1993. Codemasters also ported the NES version to 16-bit home computers as Robin Hood: Legend Quest.
Video game publications praised Super Robin Hood for its value as a budget title while its gameplay and presentation received a mixed response. The game sold well enough for the Oliver twins, who received royalties per unit, to invest in their company and pursue video game development as a career. The success sparked a long time partnership with Codemasters. The Darling brothers immediately requested a second title; the twins reused the game's engine to create Ghost Hunters in 1987. While Robin Hood: Legend Quest received a better critical response, it did not sell as well in a home computer market that had begun to shrink.