Star Wars Rogue Squadron II: Rogue Leader
| Star Wars Rogue Squadron II: Rogue Leader | |
|---|---|
North American box art | |
| Developers | |
| Publisher | LucasArts |
| Director | Julian Eggebrecht |
| Producer | Brett Tosti |
| Artist | Paul Topolos |
| Composers |
|
| Series | Star Wars: Rogue Squadron |
| Platform | GameCube |
| Release | |
| Genres | Action, arcade flight |
| Mode | Single-player |
Star Wars Rogue Squadron II: Rogue Leader is a flight action game developed by Factor 5 and LucasArts and published by LucasArts for the GameCube. The second installment of the Rogue Squadron series, it was released as a launch title for the console in North America on November 18, 2001, Europe on May 3, 2002, and Australia on May 17, 2002. Set in the fictional Star Wars galaxy, the game spans all three original trilogy Star Wars films. The player controls either Luke Skywalker or Wedge Antilles. As the game progresses, Skywalker, Antilles and the Rebel Alliance fight the Galactic Empire in ten missions across various planets.
The game received critical acclaim from critics who praised the game's graphics, sound and gameplay, though the lack of multiplayer was criticised. The third and last game in the series, Star Wars Rogue Squadron III: Rebel Strike, was released in 2003 for the GameCube.