Spyro 2: Season of Flame

Spyro 2: Season of Flame
North American box art
DeveloperDigital Eclipse
PublisherUniversal Interactive
DirectorMichael Mika Sr.
ProducerTrent Ward
ProgrammerPierre-Luc Tardif
ArtistRyan Slemko
ComposersRobert Baffy
Ed Cosico
SeriesSpyro
PlatformGame Boy Advance
Release
  • NA: September 24, 2002
  • EU: October 25, 2002
  • AU: November 6, 2002
GenresPlatform, action-adventure
ModeSingle-player

Spyro 2: Season of Flame is a 2002 platform game developed by Digital Eclipse and published by Universal Interactive for the Game Boy Advance. It is the fifth installment in the Spyro video game series and a sequel to Spyro: Season of Ice. The game's story centers on the abduction of the Dragon Realm's fireflies at the hands of the Rhynocs, causing the dragons to lose their ability to breathe fire. The protagonist of the story, Spyro the Dragon, must recover the fireflies and uncover the culprit behind the firefly theft.

The game received generally favorable reviews from critics, many of whom considered the game to be superior to Spyro: Season of Ice, though the game was criticized for its "tricky" controls.