Speed Dreams
| Speed Dreams | |
|---|---|
| Developer | The Speed Dreams Team |
| Initial release | 27 March 2010 |
| Stable release | 2.4.0
/ 3 February 2025 |
| Written in | C++, C, XML |
| Operating system | Linux, Microsoft Windows, AmigaOS 4, AROS, MorphOS, Haiku |
| Size | 120 MB |
| Available in | English |
| Type | Racing simulation |
| License | GNU General Public License (code), Free Art License (artwork) |
| Website | www |
| Repository | |
Speed Dreams, is a free and open source 3D racing video game for Linux, Microsoft Windows, AmigaOS 4, AROS, MorphOS and Haiku. Started in 2008 as a fork of the racing car simulator TORCS, it is mainly written in C++ and released under GPL v2+ and Free Art License, the most recent release being version 2.4.2 as of September 2025.
The development of an accurate driving behavior, with different physics engines available, sets the project among the few open source racing simulation codebases.
Speed Dreams can be played with a variety of input devices, including keyboards, mouses, joypads, joysticks, racing wheels and pedals.