Sniper: Ghost Warrior (video game)
| Sniper: Ghost Warrior | |
|---|---|
| Developer | City Interactive |
| Publisher | City Interactive |
| Director | Michał Sokolski |
| Producers | Łukasz Janczuk Mikołaj Pawłowski Michał Sroczyński |
| Designers | Paweł Pieńkowski Kamil Włodarek Patryk Duch |
| Programmer | Krzysztof Jakubowski |
| Artist | Damian Zieliński |
| Writer | Brian Shields |
| Composers | Max Lade Matias Puumala Gerhard Daum |
| Series | Sniper: Ghost Warrior |
| Engine | Chrome Engine 4 |
| Platforms | Windows, Xbox 360, PlayStation 3 |
| Release | Windows & Xbox 360 PlayStation 3 |
| Genres | Tactical shooter, stealth |
| Modes | Single-player, multiplayer |
Sniper: Ghost Warrior is a 2010 tactical shooter video game developed and published by City Interactive for Microsoft Windows, Xbox 360 and PlayStation 3. It is the second entry in the Sniper: Ghost Warrior series and is the sequel to Sniper: Art of Victory.
The game is based on the role of the military sniper. The player takes on the role of an elite sniper team sent into a hostile area in an attempt to help the rebels of Isla Trueno, a fictitious Latin American country, fight against the force who has toppled their government in a coup d'état.