The Legend of Zelda: Skyward Sword

The Legend of Zelda: Skyward Sword
DeveloperNintendo EAD
PublisherNintendo
DirectorHidemaro Fujibayashi
ProducerEiji Aonuma
Programmers
  • Toshio Iwawaki
  • Kazuaki Morita
Artists
  • Ryuji Kobayashi
  • Takumi Wada
Writers
  • Naoki Mori
  • Hidemaro Fujibayashi
Composers
SeriesThe Legend of Zelda
PlatformsWii
Nintendo Switch
Release
  • Wii
    • EU: November 18, 2011
    • NA: November 20, 2011
    • JP: November 23, 2011
    • AU: November 24, 2011
    Nintendo Switch
    • WW: July 16, 2021
GenreAction-adventure
ModeSingle-player

The Legend of Zelda: Skyward Sword is a 2011 action-adventure game developed and published by Nintendo for the Wii. A mainline entry in The Legend of Zelda series, Skyward Sword is the first game in the Zelda timeline, and details the origins of the Master Sword, a recurring weapon within the series. Series protagonist Link, a resident of a floating town called Skyloft, sets out to rescue his childhood friend Zelda after she is kidnapped and brought to the abandoned lands below the clouds. As Link, players navigate Skyloft and the lands below it, completing quests that advance the story and solving environmental and dungeon-based puzzles. The mechanics and combat, the latter focusing on attacking and blocking with sword and shield, are reliant on the Wii MotionPlus peripheral.

Development took around five years, beginning after the release of Twilight Princess in 2006. Multiple earlier Zelda games influenced the developers, including Twilight Princess, Ocarina of Time and Majora's Mask. Many aspects of the game's overworld and gameplay were designed to streamline and populate the experience for players. The art style was influenced by the work of impressionist and post-impressionist painters, including Paul Cézanne. The implementation of Wii MotionPlus proved problematic for the developers, to the point where it was nearly discarded. It was the first Zelda game to use a live orchestra for the majority of its tracks, with music composed by a team led by Hajime Wakai and supervised by Koji Kondo.

Announced in 2009, Skyward Sword was planned for release in 2010 but was delayed to November 2011 to further refine and expand it. It was a critical and commercial success, receiving perfect scores from multiple journalistic sites, winning and receiving nominations for numerous industry and journalist awards, and selling over three million copies worldwide. However critics and series fans expressed criticism over its excessive linearity and backtracking, its motion controls, a general lack of innovation in the gameplay and were divided on its narrative choices. Feedback on the game later influenced the development of Legend of Zelda games after, including A Link Between Worlds and the next entry for home consoles Breath of the Wild.

A high-definition remaster of the game, The Legend of Zelda: Skyward Sword HD, was co-developed by Tantalus Media and released for the Nintendo Switch in July 2021. As of March 2022, the remaster had sold nearly 4 million units worldwide.