Skylanders: Giants
| Skylanders: Giants | |
|---|---|
| Developers | Toys for Bob Vicarious Visions (Wii U) n-Space (3DS) |
| Publisher | Activision |
| Designer | Vince Castillo |
| Artist | Terry Falls |
| Writer | Alex Ness |
| Composers | Hans Zimmer (main theme) Lorne Balfe |
| Series | Skylanders |
| Engine | Vicarious Visions Alchemy |
| Platforms | Nintendo 3DS PlayStation 3 Wii Wii U Xbox 360 |
| Release | Nintendo 3DS, PlayStation 3, Wii U, Xbox 360Wii U |
| Genres | Toys-to-life, action role-playing |
| Modes | Single-player, multiplayer |
Skylanders: Giants is a 2012 toys-to-life action role-playing game in the Skylanders series and a direct sequel to the 2011 game Skylanders: Spyro's Adventure. As the title suggests, it features larger Skylanders known as "Giants", along with other new gameplay mechanics. 16 new Skylanders were introduced, including 8 "Giants": Bouncer, Crusher, Eye-Brawl, Hot Head, Ninjini, Swarm, Thumpback, and Tree Rex.
It was released in October 2012 for Nintendo 3DS, PlayStation 3, Wii, and Xbox 360, and was also released on the Wii U as a launch title in North America, Europe and Australia. It was the final Skylanders game to be owned by Vivendi before Activision became an independent company in 2013.