Skullmonkeys

Skullmonkeys
DevelopersThe Neverhood, Inc.
PublisherElectronic Arts
DesignersJoseph Sanabria
Vanessa Jones
Nicholas Jones
ProgrammersBrian Belfield
Kenton Leach
Tim Lorenzen
ArtistsStephen Crow
Mark Lorenzen
Ellis Goodson
ComposerTerry Scott Taylor
EngineThe Neverhood, Inc.
PlatformPlayStation
Release
  • NA: February 6, 1998
  • EU: February 20, 1998
GenrePlatform
ModeSingle-player

Skullmonkeys is a 1998 platform video game developed by The Neverhood, Inc. and published by Electronic Arts for the PlayStation. It is the sequel to The Neverhood, and rather than being an adventure game, it is a platformer. Players again take control of Klaymen, who this time must defeat a horde of creatures called Skullmonkeys under the command of his old foe Klogg.

The game met with positive reviews, as critics liked the game's unique visual style (as with The Neverhood, the characters were all sculpted from clay) and music, but bemoaned the lack of variety in the gameplay. Terry Scott Taylor composed the soundtrack.