Skull Cracker
| Skull Cracker | |
|---|---|
| Developer | CyberFlix |
| Publisher | GTE Entertainment |
| Director | Rand Cabus |
| Producer | Robb Dean |
| Designer | Robb Dean |
| Programmers | Don McCasland Bill Appleton |
| Artists | Eric Whited Anthony S. Taylor |
| Writer | Mark Cabus |
| Composer | Scott Scheinbaum |
| Platforms | Windows, Mac OS |
| Release | 1996 |
| Genre | Beat 'em up |
| Mode | Single-player |
Skull Cracker is a 1996 supernatural beat 'em up video game developed by American studio CyberFlix and published by GTE Entertainment on Macintosh and Windows. It is sometimes considered a spiritual successor to the 1991 title Creepy Castle, which the game's head of technology William Appleton had previously written for Reactor Inc. Skull Cracker was conceptually designed by Ben Calica.