Shrek (video game)

Shrek
North American Xbox box art
DeveloperDigital Illusions Canada
PublisherTDK Mediactive
DirectorGary Corriveau
DesignersGary Corriveau
Atman Binstock
ProgrammersAtman Binstock
Richard Geldreich
ArtistDenis Cawson
ComposerDavid Kerr
PlatformsXbox, GameCube
ReleaseXbox
  • NA: November 15, 2001
  • EU: March 27, 2002
  • UK: March 29, 2002
GameCube
  • NA: October 30, 2002
  • EU: February 14, 2003
GenrePlatformer
ModeSingle-player

Shrek is a 2001 platform video game developed by Digital Illusions Canada and published by TDK Mediactive for the Xbox, based on the 2001 film Shrek. The game was released on November 15, 2001, as one of 22 North American launch titles for the Xbox and March 27, 2002, in Europe, with a United Kingdom release following on March 29. A reworked version of the game, titled Shrek: Extra Large, was released for the GameCube on October 30, 2002, in North America and on October 24, 2003, in Europe. Shrek: Extra Large uses the same engine and game mechanics as the original Xbox release, but with an altered story and different levels.

While it was a commercial success, Shrek received generally negative reviews upon release, with criticism being directed at its gameplay and audio.