The Seven Cities of Gold (video game)
| The Seven Cities of Gold | |
|---|---|
Ariaolsoft C64 cover (EA) | |
| Developer | Ozark Softscape |
| Publishers | |
| Designer | Danielle Bunten Berry |
| Programmers | Atari 8-bit Bill Bunten Danielle Bunten Berry Jim Rushing Alan Watson |
| Platforms | Amiga, Apple II, Atari 8-bit, Commodore 64, IBM PC, Mac |
| Release | 1984: Atari, Apple II, C64 June 1985: IBM PC 1986: Amiga, Mac |
| Genre | Strategy |
| Mode | Single-player |
The Seven Cities of Gold is a strategy video game created by Danielle Bunten Berry (credited as Dan Bunten) and Ozark Softscape and published by Electronic Arts in 1984. It was originally developed for the Atari 8-bit computers and released simultaneously for Apple II and Commodore 64. Conversions followed for IBM PC compatibles (1985, as self-booting disk), then Mac and Amiga (1986).
The player takes the role of a late 15th-century explorer for the Spanish Empire, setting sail to the New World in order to explore the map and interact with the natives in order to win gold and please the Spanish court. The name derives from the "seven cities" of Quivira and Cíbola that were said to be located somewhere in the Southwest United States. It is considered to be one of the earliest open world video games.