Sentinel Worlds I: Future Magic

Sentinel Worlds I: Future Magic
DeveloperKarl Buiter
PublisherElectronic Arts
ProducerDavid Albert
ArtistMichael Kosaka
ComposerDavid Warhol
PlatformsMS-DOS, Commodore 64
Release1988
GenreRole-playing/Strategy
ModeSingle-player

Sentinel Worlds I: Future Magic is a 1988 role-playing video game developed by Karl Buiter and published by Electronic Arts for the MS-DOS and Commodore 64 computer systems.

Set in the year 2995, Sentinel Worlds I: Future Magic is an innovative game that allowed a player to command a crew of five Federation officers and embark on an epic quest to save the Caldorre System from space raiders. The player's mission is to develop a crew and a starship and find the raiders' base and rid the system of them. The game was particularly notable for a musical score that simulated multiple instruments by swapping between them faster than the human ear could differentiate.