Rayman (video game)

Rayman
DeveloperUbi Pictures
PublisherUbi Soft
DirectorAgnès Haegel
ProducerGérard Guillemot
Designers
Programmers
  • Daniel Palix
  • Frédéric Houde
  • Fred Markus
Artists
  • Alexandra Steible
  • Éric Pelatan
  • Sylvaine Jenny
Composers
SeriesRayman
Platforms
PlayStation
Release
7 September 1995
  • PlayStation
    • NA: 7 September 1995
    • EU: September 1995
  • Atari Jaguar
    • NA: 19 September 1995
  • Sega Saturn
    • EU/NA: November 1995
  • MS-DOS
    • EU: December 1995
    • NA: 1 April 1996
  • Game Boy Color
  • Game Boy Advance
    • NA: 11 June 2001
    • EU: 22 June 2001
  • Palm OS
    • WW: 1 September 2001
  • Nintendo DSi
    • NA: 7 December 2009
  • Android, iOS
    • WW: 18 February 2016

  • 30th Anniversary Edition
  • Nintendo Switch, PlayStation 5, Windows, Xbox Series X/S
    • WW: 13 February 2026
GenrePlatform
ModeSingle-player

Rayman is a 1995 platform game developed by Ubi Pictures and published by Ubi Soft. The player controls Rayman, who must pursue Mr Dark to recover the Great Protoon that used to keep the balance between nature and the people of Rayman's valley. The player must navigate the valley, defeat enemies with abilities gained throughout the game, and free captured Electoons, while also encountering a boss at the end of each thematic world.

Michel Ancel originally conceived Rayman as a teenager, and was later able to realise the concept after being hired by Ubi Soft in 1989. The game initially targeted the Atari ST, and then the Super NES CD-ROM, but development was moved to the Atari Jaguar after the peripheral's cancellation. Ancel incorporated several childhood memories into the design and was soon joined by a larger development team. Ubi Soft made Rayman a launch title for the PlayStation in North America and Europe to compete with Japanese platform games on the console.

Rayman was first released for the PlayStation on 7 September 1995, and shortly thereafter for the Atari Jaguar, Sega Saturn, and MS-DOS. The game received positive reviews, with praise going towards its atmosphere, visuals, and soundtrack, though some criticized its high difficulty and lack of originality. Rayman became one of the best-selling PlayStation games and would become the first entry in the Rayman series. A 30th Anniversary Edition for modern platforms featuring bonus content and a compilation of ports, including a prototype of the cancelled Super NES version, was released in February 2026 in partnership between Ubisoft and Digital Eclipse.