RPM Racing
| RPM Racing | |
|---|---|
North American cover art | |
| Developer | Silicon & Synapse |
| Publishers | |
| Producer | Michael Quarles |
| Programmer | Allen Adham |
| Artist | Rob Nesler |
| Composer | George "The Fat Man" Sanger |
| Engine | Ported from Racing Destruction Set |
| Platform | Super Nintendo Entertainment System |
| Release | |
| Genre | Racing |
| Modes | Single-player, multiplayer |
RPM Racing (short for Radical Psycho Machine Racing) is an isometric racing video game developed by Silicon & Synapse and published by Interplay Productions for the Super Nintendo Entertainment System (SNES). It was released in November 1991, as the first game from Silicon & Synapse, the company that became Blizzard Entertainment. It is one of the first American-developed games for the SNES.
RPM Racing is a remake of the 1985 Electronic Arts game Racing Destruction Set. The core logic engine and track editor were ported from the original game. Development was completed in approximately four to six months. A spiritual successor, Rock n' Roll Racing, appeared in 1993. The game's reviews were mixed, with critics noting its functional but uninspired gameplay and bland graphics, a result of using a high-resolution graphics mode that severely limited its color palette. In 2021, Blizzard Entertainment re-released RPM Racing as part of the Blizzard Arcade Collection for modern platforms.