Princess Maker (video game)
| Princess Maker | |
|---|---|
PC-98 cover art | |
| Developer | Gainax |
| Publisher | Gainax |
| Director | Takami Akai |
| Designer | Toshio Okada |
| Artist | Takami Akai |
| Composer | Masahiro Kajiwara |
| Series | Princess Maker |
| Platforms | PC-9801 IBM PC compatible MSX2 PC Engine CD-ROM² |
| Release |
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| Genre | Raising simulation |
| Mode | Single-player |
Princess Maker (プリンセスメーカー, Purinsesu Mēkā) is a child-raising simulation video game created by Gainax and the first entry in the Princess Maker series, first released in Japan in 1991.
Set in a medieval fantasy world, the game centers on the long-term upbringing of a young girl entrusted to the player. The gameplay centers on managing her education and moral development from childhood to adulthood.
Gameplay unfolds over a span of eight in-game years, during which the player manages the daughter's work, rest, and leisure activities. These choices determine events, character development, and the eventual outcome of her life.
At the time of release, Princess Maker drew attention for its unusual focus on parenting. The game is widely regarded as a foundational work in the child-raising simulation genre.