Popeye (video game)
| Popeye | |
|---|---|
North American arcade flyer | |
| Developers | |
| Publishers |
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| Designers | Genyo Takeda Shigeru Miyamoto |
| Series | Popeye |
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| Genre | Platform |
| Modes | Single-player, multiplayer |
Popeye is a 1982 platform game developed and published by Nintendo for arcades. It is based on the comic strip of the same name created by E. C. Segar and licensed from King Features Syndicate. Some sources claim that Ikegami Tsushinki did programming work on the game. As Popeye, the player must collect objects thrown by Olive Oyl from the top of the screen while being chased by Brutus. Popeye can punch bottles thrown at him but can only hurt Brutus after eating the one can of spinach present in each level. Unlike Nintendo's earlier game Donkey Kong (1981), there is no jump button.
The game was licensed by Atari, Inc. for exclusive release in the United Kingdom and Ireland in an Atari-designed cabinet. Nintendo ported the game to the Famicom, and Parker Brothers published versions for other home systems.