Persona 5: The Phantom X
| Persona 5: The Phantom X | |
|---|---|
| Developer | Black Wings Game Studio |
| Publishers | |
| Directors | Yusuke Nitta Zhen Wang Yuta Sakai |
| Producers | Lao V / "Vulpe" Yohsuke Uda Jun Matsunaga |
| Designer | Zhen Wang |
| Artists | Xiao Le Shigenori Soejima |
| Writers | Yi Wen Yusuke Nitta |
| Composers | BlackWings Audio Ryota Kozuka |
| Series | Persona |
| Engine | Unity |
| Platforms | |
| Release | June 26, 2025 |
| Genres | Role-playing, social simulation |
| Mode | Single-player |
Persona 5: The Phantom X is a 2025 role-playing video game developed by Black Wings Game Studio and published by Perfect World in China and South Korea, Iwplay World in Taiwan and Southeast Asia, Atlus in Japan and Sega worldwide. The game is a spin-off of Atlus' Persona series, itself a part of the larger Megami Tensei franchise. An open beta in China began on April 12, 2024; it was released worldwide in English on June 26, 2025, for Android, iOS, and Windows.
Staff members from Persona 5 and the enhanced version Persona 5 Royal are involved in the development, including series producer Kazuhisa Wada as project supervisor, artist Shigenori Soejima designing the protagonist Wonder, and Ryota Kozuka composing the main theme. The game takes place in modern-day Tokyo and follows a group of characters that wield the power of Persona. It combines elements of social simulation, as the protagonist uses his free time to raise stats and forge bonds with characters, and dungeon crawling in the alternate world known as the Metaverse. The cognitive versions of the people met in the city, along with the Phantom Thieves of Hearts from Persona 5 and the Specialized Extracurricular Execution Squad from Persona 3, can be summoned for use in the Metaverse through a gacha system.