Paro Wars
| Paro Wars | |
|---|---|
| Developer | Konami Computer Entertainment Tokyo |
| Publisher | Konami |
| Designers | Noritoshi Kodama, Akie Karibe (Package) Yumenosuke Tokuda (Visual) Noritoshi Kodama, Chieko Mukaiyama, Kosue Kamito, Yoko Suzuki (Graphic) Seiya Murai (Sound) |
| Composers | Tomomi Ota, Seiya Murai, Kosuke Soeda |
| Series | Parodius |
| Platform | PlayStation |
| Release |
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| Genre | Turn-based strategy |
| Modes | Single-player, multiplayer |
Paro Wars is a turn-based strategy video game produced by Konami in September 1997 in Japan only (with the re-release as a Konami the Best title in December 1999). It features characters and conflicts based upon the popular Parodius series of video games which in turn is a parody of the long running Gradius series. It is the last installment of the Parodius series and is the Parodius equivalent to Cosmic Wars, a turn-based strategy game set in the Gradius universe, or R-Type Tactics, set in the R-Type universe.