Out Run

Out Run
European arcade flyer
DeveloperSega
Publishers
DesignerYu Suzuki
ProgrammersYu Suzuki
Satoshi Mifune
ComposerHiroshi Kawaguchi
SeriesOut Run
Platform
Arcade
Release
September 1986
  • Arcade
    • JP: September 1986
    • NA: November 1986
    • EU: December 1986
    Master System
    • JP: 30 June 1987
    • NA/EU: October 1987
    C64
    • EU: 10 December 1987
    • NA: September 1988
    CPC, ZX Spectrum
    • EU: 10 December 1987
    Atari ST
    • UK: February 1988
    Amiga
    • NA: December 1988
    • EU: 1989
    MS-DOS
    • NA: March 1989
    PC Engine
    • JP: 21 December 1990
    Mega Drive/Genesis
    Game Gear
    • JP: 9 August 1991
    • EU: November 1991
    Saturn
    • JP: 20 September 1996
GenreRacing
ModeSingle-player
Arcade systemSega OutRun

Out Run (also stylized as OutRun) is 1986 racing video game developed and published by Sega for arcades. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and the hydraulic motion simulator deluxe arcade cabinet. The goal is to avoid traffic and reach one of five destinations before time runs out.

The game was designed by Yu Suzuki, who traveled to Europe to gain inspiration for the game's stages. Suzuki's original concept was to base the game on the 1981 American film The Cannonball Run, of which he was a fan. He disliked racing games where cars exploded on impact, and wanted gamers to enjoy the experience of driving and to feel "superior".

Suzuki had a small team and only ten months to program the game, leaving him to do most of the work himself. The game was a critical and commercial success, becoming the highest-grossing arcade game of 1987 worldwide, as well as Sega's most successful arcade cabinet of the 1980s. It was ported to numerous video game consoles and home computers, becoming one of the best-selling video games at the time and selling millions of copies worldwide. Out Run is considered one of greatest games ever made, cited as an influence upon numerous later video games, playing a role in the arcade video game industry's recovery, and providing the name for a popular music genre. It spawned a number of sequels, beginning with Turbo OutRun in 1989.