Operation Thunderbolt (video game)
| Operation Thunderbolt | |
|---|---|
Japanese arcade flyer | |
| Developer | Taito |
| Publishers | Taito Home computers Ocean Software |
| Designers | Junji Yarita Hiroyuki Sako |
| Programmers | Daisuke Sasaki Akira Ōtsuki Youzou Koma Tatsuo Nakamura Shinji Soyano |
| Artists | Hiroyasu Nagai Osamu Matsuura Junji Yarita Yoshihiko Wakita Minori Ishino Taira Sanuki Hisakazu Kato |
| Composer | Shizuo Aizawa |
| Series | Operation Wolf |
| Platforms | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Amstrad GX4000, Super NES |
| Release | |
| Genre | Light gun shooter |
| Modes | Single-player, multiplayer |
Operation Thunderbolt (Japanese: オペレーションサンダーボルト) is a 1988 light gun shooter video game developed and published by Taito for arcades. As the sequel to Operation Wolf, changes include two-player gameplay with two positional gun controllers mounted on the arcade cabinet, and a new forward-scrolling pseudo-3D perspective combined with side-scrolling sections.
The arcade game was a commercial success and was one of the top three highest-grossing dedicated arcade games of 1989 in both Japan and the United States. Versions were released for Amiga, Commodore 64, and Super Nintendo Entertainment System. The arcade-exclusive sequel Operation Wolf 3 was released in 1994.