OpenGL Shading Language

GLSL
Original authorOpenGL ARB
DeveloperKhronos Group
Initial releaseJuly 24, 2002 (2002-07-24) (as an extension)
Stable release
4.60.8 / August 14, 2023 (2023-08-14)
PlatformCross-platform
TypeProgramming Language
Websitewww.opengl.org 

OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages.