Omega Five

Omega Five
DeveloperNatsume Co., Ltd.
PublisherHudson Soft
DirectorShunichi Taniguchi
ProducersPeter Dassenko
KotoB
DesignerTengo Project
ProgrammerKotoB
ArtistShunichi Taniguchi
ComposerHiroyuki Iwatsuki
PlatformXbox 360 (XBLA)
ReleaseJanuary 9, 2008
GenreScrolling shooter
ModesSingle-player, multiplayer

Omega Five (or Omega 5) is a horizontally scrolling shooter developed by Natsume Co., Ltd., more specifically an internal team named Tengo Project, and published by Hudson Soft for the Xbox 360 via Xbox Live Arcade. Hudson released the game on January 9, 2008. Various Japanese sites including Famitsu had listed the game as also heading to the Nintendo 3DS in Spring 2011. However, the 3DS port was canceled shortly following Konami's acquisition of Hudson, along with the company's other planned 3DS titles.

Omega Five features four selectable flying characters shooting enemies in a horizontally scrolling environment, with enemies emerging from the 3D background as well as screen edges, using both ranged and melee attacks. Each character can pick up icons to choose from one of three attack types, A, B, or C, and each weapon can be upgraded three times.