Omega Boost

Omega Boost
DeveloperPolyphony Digital
PublisherSony Computer Entertainment
DirectorsYasushi Taki
Zaika Tei
ProducerKazunori Yamauchi
DesignerYuji Yasuhara
ProgrammerYuji Yasuhara
ArtistsHiroshi Kanzaki
Hiroshi Takeuchi
Shoji Kawamori
ComposerJun Kitagawa
PlatformPlayStation
Release
  • JP: April 22, 1999
  • WW: September 14, 1999
GenreRail shooter
ModeSingle player

Omega Boost is a 1999 shoot 'em up video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation. It is the first game to be developed by Polyphony Digital, formed after the success of Gran Turismo which was developed under Sony Computer Entertainment Japan, and their only game that is not in the Gran Turismo series as well as their sole non-racing video game.

The game features mecha designs by Shoji Kawamori of Macross fame. The game was criticized by some reviewers for being too short (nine levels with an equal amount of unlockable special missions) and simplistic.