Normality (video game)
| Normality | |
|---|---|
| Developer | Gremlin Interactive |
| Publishers |
|
| Producers | Adrian Carless Mark Glossop |
| Programmers | Graeme Ing Antony Crowther |
| Artists | Ricki Martin Christian Russell Jonathan Sandford |
| Writer | Adrian Carless |
| Composers | Chris Adams Neil Biggin Patrick Phelan |
| Platforms | MS-DOS, Windows, macOS, Linux |
| Release | June 1996 |
| Genre | Adventure |
| Mode | Single-player |
Normality is a 3D graphic adventure, released in June 1996 by Gremlin Interactive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game Realms of the Haunting. It was re-released in 2011 with Microsoft Windows support on GOG.com, with macOS support following in 2013 and Linux support in 2014.