Normality (video game)

Normality
DeveloperGremlin Interactive
Publishers
  • EU: Gremlin Interactive
ProducersAdrian Carless
Mark Glossop
ProgrammersGraeme Ing
Antony Crowther
ArtistsRicki Martin
Christian Russell
Jonathan Sandford
WriterAdrian Carless
ComposersChris Adams
Neil Biggin
Patrick Phelan
PlatformsMS-DOS, Windows, macOS, Linux
ReleaseJune 1996
GenreAdventure
ModeSingle-player

Normality is a 3D graphic adventure, released in June 1996 by Gremlin Interactive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game Realms of the Haunting. It was re-released in 2011 with Microsoft Windows support on GOG.com, with macOS support following in 2013 and Linux support in 2014.