Need for Speed (2015 video game)
| Need for Speed | |
|---|---|
Standard edition box art with a Subaru BRZ and Porsche 911 Carrera RSR 2.8 | |
| Developer | Ghost Games |
| Publisher | Electronic Arts |
| Director | Craig Sullivan |
| Producer | Leanne Loombe |
| Designer | James Mouat |
| Programmer | Jonathan Janesjö |
| Writers | James Worrall Justin Trefgarne Adrian Vershinin |
| Composer | Photek |
| Series | Need for Speed |
| Engine | Frostbite 3 |
| Platforms | PlayStation 4 Xbox One Windows |
| Release | PlayStation 4, Xbox One Windows
|
| Genre | Racing |
| Modes | Single-player, multiplayer |
Need for Speed is a 2015 online racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4 and Xbox One in November 2015, while a Windows version released in March 2016. It is the twenty-second Need for Speed installment, and serves as a reboot of the franchise.
Need for Speed received mixed reviews from critics, who praised the game's visuals and customization but criticized it for being always-online with the inability to pause, which would also lead to performance issues on all platforms. The game was succeeded by Need for Speed Payback in 2017.