NBA Jam (1993 video game)

NBA Jam
Arcade flyer
DeveloperMidway
PublishersMidway
Acclaim Entertainment (consoles)
DesignersMark Turmell
Shawn Liptak
Jamie Rivett
Sal Divita
John Carlton
Tony Goskie
ComposersJon Hey (Arcade)
Rick Fox (Genesis/SNES)
SeriesNBA Jam
Platform
Arcade
Release
April 1993
  • Arcade
    • NA: April 1993
    Game Gear, Genesis, SNES
    • NA/EU: March 4, 1994
    Game Boy
    • EU: November 24, 1994
    • NA: November 1994
    Sega CD
    • NA: December 1994
    • EU: 1994
    Tournament Edition Arcade
    • WW: 1994
    Game Gear, Genesis, SNES
    • NA/EU: February 23, 1995
    32X
    • NA: 1995
    • EU: June 1995
    • JP: September 1,1995
    PlayStation
    • NA: September 9, 1995
    Saturn
    • NA: November 10, 1995
    • EU: December 1995
    Jaguar
GenresSports (basketball)
ModesSingle-player, multiplayer
Arcade systemMidway T Unit

NBA Jam is a 1993 basketball video game developed and published by Midway for arcades. It is the first entry in the NBA Jam series, and the third basketball video game released by Midway, after TV Basketball (1974) and Arch Rivals (1989). The gameplay of NBA Jam is based on Arch Rivals, which was also a 2-on-2 basketball game; however, it was the release of NBA Jam that brought mainstream success to the genre.

The release of NBA Jam popularized a subgenre of basketball based around fast action and exaggerated realism, a formula Midway later applied to the sports of ice hockey (NHL Open Ice and NHL Hitz), American football (NFL Blitz), and baseball (MLB Slugfest).