NATO Commander

NATO Commander
Cover art by David Martin
DeveloperMicroProse
Publishers
DesignerSid Meier
ProgrammersAtari
Sid Meier
Apple
Jim Synoski
Commodore
Al Duffy
PlatformsAtari 8-bit, Apple II, Commodore 64
Release1983: Atari
1984: Apple, C64
GenreReal-time strategy
ModeSingle-player

NATO Commander is a strategy video game designed by Sid Meier for Atari 8-bit computers and published in 1983 by MicroProse. Ports to the Apple II, and Commodore 64 were released the following year.

The player takes the role of the Supreme Allied Commander of NATO forces in Europe as they respond to a massive Warsaw Pact attack. The goal is to slow their advance and inflict casualties, hoping to force a diplomatic end to the war before West Germany is overrun.

The same game engine was also used as the basis for Conflict in Vietnam, Crusade in Europe and Decision in the Desert.