Myst V: End of Ages

Myst V: End of Ages
The PC box art shows the island Age, Noloben.
DevelopersCyan Worlds
Beenox (Mac version)
PublisherUbisoft
DirectorRand Miller
ProducerMark Dobratz
DesignerRyan Miller
ProgrammerMark H. DeForest
ArtistsJoshua A. Staub
Jason C. Baskett
ComposerTim Larkin
SeriesMyst
EnginePlasma 2.1
PlatformsWindows, Mac OS X
Release
  • NA: September 20, 2005
  • AU: September 22, 2005
  • EU: September 23, 2005
GenreAdventure
ModeSingle-player

Myst V: End of Ages is a 2005 adventure video game and the fifth and final installment in the Myst series. The game was developed by Cyan Worlds, published by Ubisoft, and released for Macintosh and Windows PC platforms in September 2005. End of Ages's gameplay consists of navigating worlds known as "Ages" via the use of special books and solving puzzles in each Age. In a departure from previous titles in the series, End of Ages replaces pre-rendered graphics with worlds rendered in real-time, allowing players to freely navigate the Ages. Also new to the series are puzzles based around a species known as the Bahro, who respond to symbols carved into tablets. Control of the tablet, and thus the Bahro, is central to the game's story.

The faces of actors were digitally mapped onto three-dimensional character models to preserve realism. The game also includes multiple methods of navigation and an in-game camera.

End of Ages was positively received, despite complaints such as lessened interactivity compared to previous games and poorer graphics. After End of Ages's release, Cyan abruptly announced the end of software development and the layoff of most of its staff, but was able to rehire much of the development team a few weeks later after backing for a new project was secured.