Mortal Kombat: Special Forces
| Mortal Kombat: Special Forces | |
|---|---|
North American box art | |
| Developer | Midway |
| Publisher | Midway |
| Director | John Walsh |
| Producer | Michael Gottlieb |
| Programmers | John Walsh Jonathan Murfey Daniel Markham |
| Artists | Richard Ho Carlos Pesina Herman Sanchez |
| Composer | Dan Forden |
| Series | Mortal Kombat |
| Platform | PlayStation |
| Release | |
| Genre | Action-adventure |
| Mode | Single-player |
Mortal Kombat: Special Forces is a 2000 action-adventure game developed and published by Midway for the PlayStation. A spin-off of the Mortal Kombat franchise, it is the second installment not to be a fighting game and the first 3D spin-off. Set before the first game in the series, it follows Jax as he pursues criminal leader Kano and his gang.
Special Forces endured a difficult development due to series co-creator John Tobias and other staff members leaving Midway before the game was completed. The departure of Tobias led to a significant trimming of content, including the removal of Sonya Blade as a playable character. Upon release, the game was panned by critics for its poor level design and tedious gameplay, and is considered one of the worst video games of all time. The game was re-released in 2025 as part of the Mortal Kombat: Legacy Kollection compilation.