Mobile Suit Gundam 0083: Stardust Memory

Mobile Suit Gundam 0083:
Stardust Memory
Theatrical poster of the compilation film
機動戦士ガンダム0083 STARDUST(スターダスト) MEMORY(メモリー)
(Kidō Senshi Gandamu Daburuōeitīsurī Sutādasuto Memorī)
GenreMecha, military science fiction
Created by
Original video animation
Directed byMitsuko Kase (eps. 1-7)
Takashi Imanishi (eps. 8-13)
Written byFuyunori Gobu (eps. 1-4)
Akinori Endo (eps. 5-7)
Ryōsuke Takahashi (eps. 8-10)
Asahide Ookuma (eps. 11-13)
Music byMitsuo Hagita
StudioSunrise
Licensed by
Released May 23, 1991 September 24, 1992
Episodes13
Anime film
Mobile Suit Gundam 0083: The Afterglow of Zeon
Directed byTakashi Imanishi
StudioSunrise
Licensed by
ReleasedAugust 29, 1992
Runtime120 minutes
Manga
Mobile Suit Gundam 0083: Rebellion
Written byTakashi Imanishi
Illustrated byMasato Natsumoto
Published byKadokawa Shoten
MagazineGundam Ace
Original runJune 26, 2013May 26, 2023
Volumes18

Mobile Suit Gundam 0083: Stardust Memory (Japanese: 機動戦士ガンダム0083 STARDUST(スターダスト) MEMORY(メモリー), Hepburn: Kidō Senshi Gandamu Daburuōeitīsuri Sutādasuto Memorī) is a 13-episode Japanese OVA series produced by Sunrise. It was released in Japan from 23 May 1991 to 24 September 1992 and is set in Universal Century 0083, three years after the One Year War depicted in Mobile Suit Gundam (1979). Positioned between the original series and Mobile Suit Zeta Gundam (set in U.C. 0087), the OVA dramatizes the postwar "Operation Stardust" incident and functions as a connective chapter in the early UC timeline. It is the franchise's second OVA project, following 1989's Mobile Suit Gundam 0080: War in the Pocket.

The series was directed by Mitsuko Kase (episodes 1–7) and Takashi Imanishi (episodes 8–13), with character designs by Toshihiro Kawamoto and mechanical styling/design by Shoji Kawamori and Hajime Katoki. A compilation film, Mobile Suit Gundam 0083: The Afterglow of Zeon (also known as The Last Blitz of Zeon), opened theatrically in Japan on 29 August 1992. Known for its high production values and detailed mecha action, the project helped define the franchise's early-1990s UC aesthetic.