Missile Command

Missile Command
North American arcade flyer
DeveloperAtari, Inc.
Publishers
Atari, Inc.
  • Arcade
    Game Boy
    Accolade, Inc.
    Game Boy Color
    Hasbro Interactive
DesignerDave Theurer
ProgrammersRich Adam
Dave Theurer
ComposerRich Adam
SeriesMissile Command
PlatformsArcade, Atari 2600, Atari 8-bit, Atari 5200, Atari ST, Game Boy, Game Boy Color
Release
June 1980
  • Arcade
    • NA: June 1980
    • JP: July 1980
    • EU: 1980
    2600
    • April 1981
    Atari 8-bit
    • 1981
    5200
    • October 1982
    Atari ST
    • 1987
    Game Boy
    • NA: March 1992
    • EU: 1992
    Game Boy Color
    • NA: September 1999
    • EU: 1999
GenreShoot 'em up
ModesSingle-player, multiplayer

Missile Command is a 1980 shoot 'em up video game developed and published by Atari, Inc. for arcades; in Japan, it was released by Taito and Sega. The game was designed by Dave Theurer, who would also design Tempest for Atari the following year. The player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.

Missile Command was released in June 1980 during the Cold War, where it achieved widespread critical and commercial success. Atari then ported it to home systems beginning with an Atari 2600 conversion in 1981 by Rob Fulop. Numerous clones and modern remakes soon followed, and the version ported to Atari's 8-bit computers was reused for the 5200 in 1982 and built into the XEGS in 1987. It is considered to be one of the greatest video games of all time.