Microcosm (video game)

Microcosm
Amiga CD cover art
DeveloperPsygnosis
PublisherPsygnosis
DesignerRichard Browne
ProgrammerJohn Gibson
ArtistsJim Bowers
Neil Thompson
WriterNik Wild
ComposersRick Wakeman
Tim Wright
Mike Clarke
Kevin Collier
Pearl Studios
PlatformsFM Towns, Sega CD, 3DO, Amiga CD32, MS-DOS
Release
March 1993
  • FM Towns
    • JP: March 1993
    Sega CD
    • NA: December 22, 1993
    • EU: January 1994
    3DO
    • NA: March 14, 1994
    Amiga CD32
    DOS
GenreRail shooter
ModeSingle-player

Microcosm is a 3D rail shooter video game developed and published by Psygnosis in 1993. It was originally developed for the FM Towns, and ported for the Sega CD, Amiga CD32, 3DO, and MS-DOS. Microcosm featured realistic FMV animation, with the graphics being rendered on Silicon Graphics workstations. The game is either in first-person or third-person view depending on the gaming system.