Mega Man 11
| Mega Man 11 | |
|---|---|
| Developer | Capcom |
| Publisher | Capcom |
| Director | Koji Oda |
| Producer | Kazuhiro Tsuchiya |
| Designers |
|
| Programmer | Naotaka Noda |
| Artist | Yuji Ishihara |
| Writer | Masakazu Eguchi |
| Composer | Marika Suzuki |
| Series | Mega Man |
| Engine | MT Framework |
| Platforms | |
| Release | Switch, PS4, Windows, Xbox One
|
| Genre | Platform |
| Mode | Single-player |
Mega Man 11 is a 2018 platform game developed and published by Capcom. The game is the 11th main entry in the original Mega Man series, and was released worldwide for Nintendo Switch, PlayStation 4, Windows, and Xbox One in October 2018. The game was ported to Amazon Luna on September 9, 2021. The game marks the end of an eight-year hiatus of new entries in the entire franchise, and the first new entry in the franchise not to be produced or supervised by Keiji Inafune, following his departure from Capcom shortly after the release of Mega Man 10 (2010).
The game brings back several features such as voice acting and a 2.5D graphic style from previous games throughout the Mega Man franchise. As of 2025, it is the best-selling game in the franchise, selling over two million copies worldwide. It received positive reviews from critics, with praise to its graphics, boss battles and mechanics, though it was criticized for its difficulty spikes and some aspects of the level design, including the length of its levels. A sequel, Mega Man: Dual Override, is set to be released in 2027.