MechCommander
| MechCommander | |
|---|---|
| Developer | FASA Interactive |
| Publishers | MicroProse Hasbro Interactive (Gold) |
| Designers | Ross Babcock Tom Dowd Mitch Gitelman Tim Ryan Steve Scott Denny Thorley Jordan Weisman |
| Programmer | Glenn Doren |
| Artist | Todd Labonte |
| Writers | Tom Dowd Joel Machak Jordan Weisman |
| Composer | Duane Decker |
| Series | BattleTech |
| Platform | Windows |
| Release | |
| Genre | Real-time tactics |
| Modes | Single player, Multiplayer |
MechCommander is a real-time tactics video game based on FASA's BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by MicroProse in 1998. An expansion pack, Desperate Measures, was released in 1999. A sequel, MechCommander 2, was released in 2001.