MechAssault 2: Lone Wolf
| MechAssault 2: Lone Wolf | |
|---|---|
| Developers | Day 1 Studios FASA Studio |
| Publisher | Microsoft Game Studios |
| Producer | T. J. Wagner |
| Designers | David Fifield Brad Delaney Jeffrey Gregg Corey E. Navage Matt Udvari |
| Programmer | Michael Springer |
| Composers | Dario Cozzi Michael Cozzi |
| Series | BattleTech |
| Platform | Xbox |
| Release | |
| Genre | Third-person shooter |
| Modes | Single-player, multiplayer |
MechAssault 2: Lone Wolf is a 2004 video game developed by Day 1 Studios and FASA Studio and published by Microsoft Game Studios exclusively for the Xbox console, and set in the BattleTech universe. Development of MechAssault 2 was announced shortly following the release of MechAssault, with the developers focusing on the expansion of online and networking features to capitalise upon the success of the original game as a pilot title for the Xbox Live online service, and creating a more open-ended gameplay style in which players are able to exit their mech and occupy multiple vehicles.