Marvel Tokon: Fighting Souls
| Marvel Tōkon: Fighting Souls | |
|---|---|
| Developer | Arc System Works |
| Publisher | Sony Interactive Entertainment |
| Director | Kazuto Sekine |
| Producers |
|
| Designer | Kazuto Sekine |
| Engine | Unreal Engine 5 |
| Platforms | |
| Release | August 6, 2026 |
| Genre | Fighting |
| Modes | Single-player, multiplayer |
Marvel Tōkon: Fighting Souls is an upcoming fighting game developed by Arc System Works and published by Sony Interactive Entertainment. It was officially announced in June 2025, and is scheduled to release for PlayStation 5 and Windows on August 6, 2026.
Featuring characters appearing in Marvel Comics publications, the game is premised on a tag team system that entails beginning matches with a single fighter and an assist character, and gradually unlocking a full lineup of four characters by fulfilling mid-match conditions such as damage accumulation and "Wall Breaks" that transition fights across multiple arenas in a stage, culminating in 4v4 gameplay that alternates between assist-based combat with singular characters and an active tag mechanic that enables players to control other fighters in their lineup.
SIE's interest in creating a new first-party fighting game led them to approach Marvel Games following their successful collaboration on the Marvel's Spider-Man series. Sony courted Arc System Works to develop the title with Marvel's approval. Production began with the goal of incorporating a system that was approachable for newcomers to the genre, but with a depth that satisfied the game's potential for competitive play. The game's roster accommodates Arc System Works' variety of gameplay archetypes, comprising major Marvel characters and obscure selections that have not appeared in previous Marvel fighting games.