Martian Gothic: Unification
| Martian Gothic: Unification | |
|---|---|
| Developers |
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| Publishers |
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| Director | Stephen Marley |
| Producers |
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| Programmers |
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| Artists |
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| Writer | Stephen Marley |
| Composer | Jeremy Taylor (firQ) |
| Platforms | |
| Release | Microsoft Windows PlayStation |
| Genre | Survival horror |
| Mode | Single-player |
Martian Gothic: Unification is a 2000 survival horror video game developed by Creative Reality for Microsoft Windows and Coyote Developments for the PlayStation and published by TalonSoft for Microsoft Windows and Take-Two Interactive for the PlayStation. It takes place on a Martian base in the year 2019, where a crew of three have been tasked to investigate 10 months of radio silence. They soon find that the crew members of the base have been killed, and now become re-animated bloodthirsty zombies.
The PlayStation version was one of a number of "budget titles" released near the end of the system's lifespan.