Mario Party: Star Rush
| Mario Party: Star Rush | |
|---|---|
Box art | |
| Developer | NDcube |
| Publisher | Nintendo |
| Director | Shuichiro Nishiya |
| Producers |
|
| Designer | Takeru Sugimoto |
| Programmer | Masayuki Shinohara |
| Artist | Keisuke Kasahara |
| Composers |
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| Series | Mario Party |
| Platform | Nintendo 3DS |
| Release | |
| Genre | Party |
| Modes | Single-player, multiplayer |
Mario Party: Star Rush is a 2016 party video game developed by NDcube and published by Nintendo for the Nintendo 3DS. It is the fourth handheld game in the Mario Party series, as well as the second installment in the series to be released for the 3DS. The game was released in Europe, Australia, and Japan in October 2016 and in North America in November 2016.
Mario Party: Star Rush deviates from the traditional turn-based gameplay present throughout the Mario Party series, as well as the car-based gameplay introduced in Mario Party 9 (2012), with players now rolling dice and moving simultaneously on non-linear, grid-like game boards. However, much like other Mario Party titles, the game revolves around playing several multiplayer game modes, including a main mode in which up to four playable characters—each controlled by either a human player or artificial intelligence—compete in a board game featuring various minigames, sharing the objective of obtaining the most Stars.
The game has sold more than 88,000 copies and received mixed reviews, with some critics praising the new direction for the series and the removal of the controversial car-oriented gameplay featured in both Mario Party 9 and Mario Party 10 (2015). Conversely, criticism was largely directed toward the repetitive game modes, as well as the lack of game boards and minigames. Mario Party: Star Rush was followed by Mario Party: The Top 100, a 2017 minigame compilation for the 3DS.