Mario Kart: Super Circuit

Mario Kart: Super Circuit
North American box art
DeveloperIntelligent Systems
PublisherNintendo
DirectorsTakeshi Ando
Yukio Morimoto
ProducersShigeru Miyamoto
Kenji Miki
ComposersKenichi Nishimaki
Masanobu Matsunaga
Minako Hamano
SeriesMario Kart
PlatformGame Boy Advance
Release
  • JP: July 21, 2001
  • NA: August 27, 2001
  • EU: September 14, 2001
GenreKart racing
ModesSingle-player, multiplayer

Mario Kart: Super Circuit is a 2001 kart racing game for the Game Boy Advance (GBA). It is the third Mario Kart game and retains its predecessors' gameplay: as a Mario franchise character, the player races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles and power-ups that respectively hamper and aid the player's progress. Super Circuit includes various single-player and multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.

Super Circuit was developed by Intelligent Systems and published by Nintendo. It was the first handheld Mario Kart game and the only game in the series developed by Intelligent Systems. Its graphical style changed drastically from early demos, with the final release resembling Super Mario Kart (1992) visually. Nintendo revealed Super Circuit alongside the GBA in 2000 and released it in mid-2001, months after the console's launch.

Super Circuit received acclaim, with praise for its modes, presentation, gameplay, and difficulty, though responses to the multiplayer were mixed. Retrospectively, critics have ranked it as one of the best GBA games, but one of the lesser Mario Kart games due to its lack of technical innovation compared to its predecessors. It was nominated for several awards and won one. Super Circuit sold 5.91 million copies worldwide, making it the fourth-bestselling GBA game. It was rereleased digitally for the Virtual Console line on the Nintendo 3DS in 2011 and the Wii U in 2014, and for the Nintendo Classics service in 2023.