MAX-FX
| MAX-FX | |
|---|---|
| Original author | Remedy Entertainment |
| Developer | Remedy Entertainment |
| Written in | C++ |
| Middleware | Havok |
| Operating system | Windows |
| Successor | Northlight Engine |
| Type | Game engine |
| License | Proprietary software |
| Website | remedygames.com |
MAX-FX (also stylized as MaxFX) is a proprietary game engine developed by the Finnish video game studio Remedy Entertainment. Development began in 1997, and the engine made its commercial debut with the release of the third-person shooter Max Payne in 2001. MAX-FX served as Remedy's internal engine throughout the early 2000s before being succeeded by the Northlight engine.