MAX-FX

MAX-FX
Original authorRemedy Entertainment
DeveloperRemedy Entertainment
Written inC++
MiddlewareHavok
Operating systemWindows
SuccessorNorthlight Engine
TypeGame engine
LicenseProprietary software
Websiteremedygames.com

MAX-FX (also stylized as MaxFX) is a proprietary game engine developed by the Finnish video game studio Remedy Entertainment. Development began in 1997, and the engine made its commercial debut with the release of the third-person shooter Max Payne in 2001. MAX-FX served as Remedy's internal engine throughout the early 2000s before being succeeded by the Northlight engine.