Luxuria Superbia
| Luxuria Superbia | |
|---|---|
Steam header art | |
| Developer | Tale of Tales |
| Designer | Michaël Samyn, Auriea Harvey |
| Writer | Michaël Samyn |
| Composer | Walter Hus |
| Platforms | |
| Release | 5 November 2013 |
| Mode | Single-player |
Luxuria Superbia is a 2013 video game developed by Tale of Tales for computer and mobile platforms. It is an erotic video game in which players use controls to stimulate flower-like tunnels as a metaphor for sexual arousal. Following release, Luxuria Superbia received average reviews from critics, with praise directed to the uniqueness of its concept, design, and use of touch controls, and criticism to the lack of variety or incentive to complete levels. The game also won the Nuovo Award at the Independent Games Festival, and was a finalist at IndieCade. The game has received academic interest in its use of touch controls to create an abstract and tactile representation of sexual pleasure within the video game medium.