Looney Tunes: Duck Amuck
| Looney Tunes: Duck Amuck | |
|---|---|
| Developer | WayForward Technologies |
| Publisher | Warner Bros. Interactive Entertainment |
| Director | Rob Buchanan |
| Producer | Jeff Pomegranate |
| Designers | Rob Buchanan Michael Herbster Sean Velasco Chris Anderson |
| Programmer | David Wright |
| Artist | Pablo Ruvalcaba |
| Writer | Luke Brookshier |
| Composer | Adam DiTroia |
| Platform | Nintendo DS |
| Release | |
| Genre | Party |
| Modes | Single-player, multiplayer |
Looney Tunes: Duck Amuck is a 2007 party game developed by WayForward Technologies and published by Warner Bros. Interactive Entertainment for the Nintendo DS. It was released as a companion game to the console game Looney Tunes: Acme Arsenal, being simultaneously released.
Like the cartoon short it is based on, Duck Amuck, it involves an external entity (in this case the player) manipulating Daffy Duck's environment.