Little Nemo: The Dream Master
| Little Nemo: The Dream Master | |
|---|---|
North American box art | |
| Developer | Capcom |
| Publishers | |
| Producer | Tokuro Fujiwara |
| Designer | Tatsuya Minami |
| Programmer | Yoshito Ito |
| Artists | Naoya Tomita Natsue Ueda Yoshifumi Onishi |
| Composer | Junko Tamiya |
| Platform | Nintendo Entertainment System |
| Release | |
| Genre | Platform |
| Mode | Single-player |
Little Nemo: The Dream Master is a 1990 platform game developed and published by Capcom for the Nintendo Entertainment System. It is based on the 1989 animated film Little Nemo: Adventures in Slumberland, which itself is based on the comic strip Little Nemo in Slumberland by Winsor McCay. The music was composed by Junko Tamiya, credited in the game as "Gonzou".
The game revolves around a young boy in his own surreal dreams as he journeys to Slumberland. Nemo can ride certain animals such as a frog, a gorilla, or a mole, by feeding them candy. Every animal has its own skills needed to complete each level. The purpose of the game is to travel to Nightmare land to rescue Morpheus, the king of Slumberland, from the clutches of the evil Nightmare King.