LittleBigPlanet 2

LittleBigPlanet 2
European box art
DeveloperMedia Molecule
PublisherSony Computer Entertainment
ComposersKenneth C M Young
Paul Thomson
Richard Jacques
Winifred Phillips
Baiyon
Keith Tenniswood
Daniel Pemberton
SeriesLittleBigPlanet
PlatformPlayStation 3
Release
  • NA: 18 January 2011
  • EU: 19 January 2011
  • AU: 20 January 2011
  • UK: 21 January 2011
GenresPuzzle-platform, sandbox
ModesSingle-player, multiplayer

LittleBigPlanet 2 is a 2011 puzzle-platform video game developed by Media Molecule and published by Sony Computer Entertainment for the PlayStation 3. The second main instalment in the LittleBigPlanet series and the third overall, it is a direct sequel to LittleBigPlanet. Most of the more than 3 million levels created by users in the first game are playable and editable in LittleBigPlanet 2. Unlike its predecessor, which was marketed as a platform game, LittleBigPlanet 2 was marketed as a "platform for games", with more focus on its user-generated content. Support for PlayStation Move was added to the game through a software update in September 2011, allowing users to play the game using the PlayStation Move motion controller in conjunction with a Navigation Controller or gamepad. The story mode consists of six themed worlds, in which Sackboy helps out various Creator Curators across LittleBigPlanet before fighting the Negativitron, who has been destroying the worlds in Craftworld.

Similar to its predecessor, LittleBigPlanet 2 was met with critical acclaim, particularly for its refined content-creation features and artistic direction. The game's online functionality was officially discontinued after a lengthy period of outage on 13 September 2021, alongside services for LittleBigPlanet (2008), LittleBigPlanet PS Vita, and the PlayStation 3 version of LittleBigPlanet 3.