Laser Squad
| Laser Squad | |
|---|---|
Original cover art | |
| Developer | Target Games |
| Publisher | Blade Software
|
| Designer | Julian Gollop |
| Programmer | Julian Gollop |
| Platform | |
| Release | |
| Genre | Turn-based tactics |
| Modes | Single-player, multiplayer |
Laser Squad is a turn-based tactics video game, originally released for the ZX Spectrum in 1988 and converted over to the Commodore 64, Amstrad CPC, Amiga, Atari ST, and MS-DOS. It was developed by Julian Gollop and his team at Target Games (later Mythos Games) and published by Blade Software, expanding on the ideas applied in their earlier Rebelstar series. The initial 8-bit releases came with three mission scenarios, with expansion packs being released, containing further scenarios.
Reaction from gaming magazines was positive, gaining high review ratings and several accolades. The legacy of the game can be seen with the X-COM series, especially the acclaimed UFO: Enemy Unknown, which was initially conceived by Julian Gollop as a sequel to Laser Squad.