La-Mulana

La-Mulana
Developers
  • GR3 Project
  • Nigoro (remake)
Publishers
DirectorTakumi Naramura
ProducerShoji Nakamura (remake)
DesignerTakumi Naramura (remake)
Programmers
  • Takayuki "Duplex" Ebihara
  • Houryū "Samieru" Samejima
ArtistTakumi Naramura
Composers
  • Takumi Naramura
  • Houryū "Samieru" Samejima
Platforms
ReleaseWindows
  • JP: June 27, 2006
  • WW: July 13, 2012 (remake)
macOS
  • WW: May 12, 2016
Linux
  • WW: May 12, 2016
Wii
  • JP: June 21, 2011
  • NA: September 20, 2012
  • EU: September 20, 2012
PlayStation Vita
  • JP: December 17, 2014
  • NA: March 3, 2015
  • EU: March 4, 2015
GenreMetroidvania
ModeSingle-player

La-Mulana (stylized as La•Mulana) is a platform-adventure video game, designed to imitate the look and feel of MSX games. Released on June 27, 2006, in Japan for Microsoft Windows, the game was only available in Japanese, but an English translation patch has been produced by Ian Kelley of AGTP. The game was later remade from the ground up in a 16-bit style for the Wii, and later PC, Mac, Linux and PlayStation Vita.